By Wes Smith
Pong, Pac-Man, Super Mario Bros., Tetris, Doom, and World of Warcraft came as the first inductees to the World Video Game Hall of Fame at The Strong Museum on Thursday.
The final selections came after a selection process that narrowed down games based on criteria of icon-status, longevity, geographical reach, and influence in the industry.
Presenting the awards were Strong CEO G. Rollie Adams, Director of International Center for the History of Electronic Games Jon-Paul Dyson, ICHEG Assistant Director Jeremy Saucier, and ICHEG Acquisitions Cataloger Shannon Symonds.
“Electronic gameplay is changing how we play, how we learn, and how we connect with each other across boundaries of geography and culture,” said Adams during the induction ceremony.
Accepting the awards via video messages for their respective games were Nintendo of America’s Don James and Henk Rogers of The Tetris Company.
The selection process came via email nominations open to the public. An internal advisory committee comprised of curators, educators, and historians determined 15 finalists for induction. The six finalists were then selected from an international committee of gaming industry journalists and scholars.
New inductees will be announced each June. Nominations for the 2016 class of the WVGHoF can be made at www.worldvideogamehalloffame.org through March 31, 2016.
Located in Rochester, New York, The Strong Museum is the only collections-based museum dedicated solely to play. In addition to the ICHEG and WVGHoF, The Strong hosts the National Toy Hall of Fame, the Brian Sutton-Smith Library and Archives of Play, and the Woodbury School, which offers early-learning and kindergarten programs to nurture children’s learning, creativity, and self-discovery.