‘Perception’ Challenges With Sightless Gaming

(Deep End Games)

(The Deep End Games)

By Wes Smith

The developers of Bioshock have launched a Kickstarter campaign for Perception, a game in which the main character, Cassie, is a blind girl who must unravel the mysterious of an old house.

The game comes from The Deep End Games, a developer made of several award-winning Bioshock and Dead Space alumni, including Bill Gardner and Jim Bonney.

Perception promises a twist on the horror genre, using echolocation to “see” aspects of a house in Gloucester, MA that has been tormented by a Presence over several eras. By using her cane and smartphone, players will guide Cassie through several eras of time in order to solve the mystery of the Echo Bluff estate.

An example of echolocation at work (Deep End Games)

An example of echolocation at work (The Deep End Games)

“Surviving this deadly game of cat and mouse with the Presence is especially perilous when your only way of seeing is by means of sound, and so you must carefully weigh the risk of making too much noise against the possibility of being discovered by the terrifying Presence,” writes the developers on their Kickstarter page.

The game follows a trend of newer independent developers taking risks on atypical characters. Story games such as Gone Home and Life is Strange have been well-received for their takes on roles beyond a buff, male protagonist.

Perception is currently on track for a June 2016 release.


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